AI Insights · Timothy · October 2021
Top 5 Sandbox Games on iOS in Norway Q3 2021
In Q3 2021, the top 5 sandbox games on iOS in Norway showed varied performance in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal interesting trends.
During the third quarter of 2021, the top 5 sandbox games on iOS in Norway exhibited diverse trends in downloads, revenue, and active users. Below, we provide a detailed breakdown of each app's performance, based on data from Sensor Tower.
Roblox experienced fluctuations in weekly revenue, starting at approximately $92.9K at the end of June and peaking at around $112.3K by the end of July. The revenue remained relatively stable in August and September, closing at about $98.5K in the last week of September. Weekly downloads saw a peak in early July at 3.6K but generally trended downwards, ending the quarter at 3.3K. Active users started at approximately 119.9K and showed a gradual decline to 105.2K by the end of September.
Rec Room: Play with Friends saw its highest weekly revenue of $292 in the last week of July. The revenue fluctuated throughout the quarter, ending at $162 in the last week of September. Downloads peaked at 1.9K in mid-July but declined steadily to 405 by the end of the quarter. Active users followed a similar trend, starting at 919 and peaking at 2.4K in mid-July, before decreasing to 1.1K by late September.
Minecraft maintained consistent weekly revenue, peaking at $13.2K in late July and ending the quarter at around $9.8K. Weekly downloads were stable, averaging around 450 to 550, with a peak of 588 in late July. Active users remained steady, starting at approximately 51.7K and showing slight fluctuations, ending the quarter at 52.6K.
MultiCraft — Build and Mine! did not generate any weekly revenue throughout the quarter. Downloads reached their highest point at 660 in late July and showed a slight decline, ending at 441. Active users started at 2.4K and peaked at 2.7K in late July, closing the quarter at around 2.5K.
Block Craft 3D: Building Games saw its highest weekly revenue of $646 in early August, with fluctuations throughout the quarter, ending at $108. Downloads were relatively stable, with a peak of 429 at the start of the quarter and a low of 227 in early September, closing at 319. Active users started at 4.3K and showed a slight decline to 3.7K by the end of September.
These insights provide a snapshot of the performance of the top sandbox games on iOS in Norway during Q3 2021. For more detailed information and further insights, visit Sensor Tower.